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World Conqueror plays like a light strategy map game where you take turns moving armies, capturing territories and managing simple resources, more like a board game than a complex war sim, so it works well in a browser; on desktop you use the mouse to click provinces, drag to move units along highlighted paths, click buttons to recruit, fortify and end your turn, sometimes using number keys to swap between overview and battle detail, while on mobile you tap regions to select them, tap neighboring tiles to move, pinch to zoom out for a global view and tap large icons for recruit, attack, diplomacy and end turn; winning campaigns means spreading slowly rather than grabbing every border at once, stacking troops on choke points, using cheap units to hold safe territory while saving stronger ones for key pushes and reading the AI’s movement patterns so you are not surprised by counterattacks; if taps or clicks stop acting on provinces after an advert or tab switch, tap or click directly inside the game canvas to restore focus, if map scrolling stutters on older hardware lower animation speed and turn off extra effects like moving clouds or marching icons, if touch selection feels slightly off reset browser zoom to 100 percent and try full screen so tiles line up better with your finger, and if your saved campaigns, difficulty unlocks or custom settings reset next visit, check that cookies and local storage are enabled so World Conqueror can remember your empire.
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